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Classes
Battle Cunning Thought Charm
Fighter Rogue Scholar Diplomat
Barbarian Assassin Sage Spy
Knight Gleeman Tactician Chevalier
Sorcerer Druid Summoner Namer
Monster Enchanter Abjurer Priest
Warrior Monk Ranger Wizard Skald
Specialist Classes
Soldier Thief Mage Leader
Martial Artist Wanderer Loremaster Performer

Class Information

This class is a specialist class, and follows different rules for character creation. See Specialist Classes for details.

Class Skill Stunt Stunt Description
Martial Artist Physique Willful Gain an additional minor injury slot for Mental stress.

The Martial Artist is one who seeks wisdom through intense training. All develop their Physique, but also supplement their training with the teachings of their path.

Class Archetypes

Way of the Tiger Superiority
Combat
Athletics
Survival
Way of the Crow Curiousity
Notice
Mechanics
Provoke
Way of the Snake Poisoncraft
Medicine
Stealth
Reaction Time
Way of the Fox Understanding
Persuasion
Counsel
Investigate
Way of the Owl Willful II
Will
Command
Knowledge



Class Specific Stunts

Superiority Deal an extra point of damage on a successful attack against a mook.
Curiousity Roll Notice instead of Investigate on objects you just discovered.
Poisoncraft Twice per session, declare that you have some form of poison or venom on your person. On a successful poisoning, roll Medical against the target’s Physique as a flat value (defender does not roll). Damage skips the target’s stress track and moves directly to injuries (+2 is Minor, +4 is Moderate, +6 is Severe).
Understanding In addition to the usual benefits of Investigation, you gain a +1 token that may be used in social situation with the target.
Willful II [Requires Willful] Gain an additional mental stress box.